With Game Update 17, Dragon Bones, an Outfit Designer has been added to the game. The Outfit Designer allows you to create savable outfits for your character that overwrite your armor. Visually, Costume > Outfit > Armor. To create an Outfit, you need to visit an Outfit Station. All Dye Stations have been renamed “Outfit Station”, including those located in your homes.
Table of Contents
At the upper left of the Outfit Station editor is the “Select Outfit” drop down. The “No Outfit” option leaves the editor the same as it was as a Dye Station. You have the option to dye your equipped armor or costume.
Choosing a particular Outfit (“Outfit 1” in this case), grants you access to the Armor Styles and Weapons Styles sections of the editor. You can purchase additional Outfit slots from the Crown Store and rename the slots to make it easier to remember which outfit is which. NOTE: You do not need to have any armor equipped to create an outfit, just like using costumes. You do need to have a weapon equipped to use that section though.
In the Armor Styles section, you have access to any style motif that your characters have learned, not just the current character. You can use the drop down menu at the top right to narrow your selections down to one armor weight or just scroll down to the next section. There is also a Clothing section at the bottom. Clothing are non-craftable options that you obtain through various means. Currently, the Prisoner’s Style 1 and Style 2 are the only ones available. NOTE: You can choose any armor weight no matter which you currently have equipped on your character.
For the main racial styles, you will see multiple options for the same style. In these cases, you are seeing the option to create different versions that are available at the different material tiers for that style.
Styles you haven’t learned yet are shown at the bottom of the list (grayed out) but you can still preview the item.
The Outfit Designer does not allow you to dye your equipped weapon, but it does allow you to dye weapons through an outfit. You have full control to dye your weapon any color you please. Unfortunately, you can only view options for the type of weapon you currently have equipped.
Equipping and Clearing Items
To add an item to your outfit, simply right click the desired item and choose “Equip.”
To delete an item from your outfit, right click the item and choose “Clear.” You can also do this from the main editor by using the “Clear Slot” option, located at the top of the editor.
Changing anything on the Outfit Designer requires you to apply the changes before exiting the editor. If you do not, a “Discard Changes” pop up will appear. Be careful! Do not apply any changes until you are completely satisfied because you will incur a charge.
You have the same dye colors available for outfits as for equippable armor and costumes. They have also added ten new colors to both outfits and no outfits. These are located in the “Mixed” section at the bottom and labeled Rank 1-10 Materials. While these have a color swatch assigned, they behave differently than all other dyes. These dye an item to the standard color for that material tier. For instance, if you have an Ancestor Silk robe and want it to look like a Spidersilk robe, you would apply Rank 4 Materials. Alternatively for an outfit, you could choose a Argonian 1 item and give it the Tier 10 colors. Keep in mind that applying this dye to all three slots will not give all three slots the same color since the standard color scheme is not three of the same colors. I am not certain which quality these dyes are based on, since quality does change the secondary and tertiary colors.
NOTE: When you have dyes attached to a particular outfit, changing the items in the outfit will automatically apply the same dyes unless you change them.
You can see all changes as you make them in the preview. Unfortunately, they have not improved this compared to Collections. You are still subject to in-game lighting affecting the preview, a poor background (this time of the Outfit Station), and an inability to zoom.
Hide Helmet has been moved from Gameplay Settings. You now have two options for hiding your head piece depending on which apparel is visible.
- Costume / Equipped Armor – Hide Your Helm in Collections under Hats
- Outfit – Right click head piece or use the Hide Helmet option in the main editor at the top of the Head section.
Choosing to Unlock a New Outfit takes you to the Crown Store, but costs aren’t available yet. Equipping an armor item into your outfit costs anywhere from 50-2,000 gold per item depending on which styles you choose. Rarer styles cost more than common ones. Head, Chest, and Legs cost 2x Shoulders, Hands, Waist, and Feet. Two-hand weapons cost 3x the larger armor items cost. One-hand weapons are half the price of two-hand weapons. Dyeing an item also cost money for outfits (but not for equipped items and costumes). Armor = 50 gold per item, Weapons = 350 gold per weapon. It doesn’t matter how many dye slots you use, it costs the same per item.
The max cost for one entire dyed outfit is 16,750 gold.
There appears to be a currency associated with creating outfits at a cost of 1 per any outfit change, eg changing one item = 1 Outfit Change Token, changing all items + dyeing = 1 Outfit Change Token. This is a replacement for the gold cost, not an addition to the gold cost. Costs / sources for these are not yet available.
|Item||Armor (Head, Chest, Legs)||Armor (Shoulders, Hands, Waist, Feet)||Weapon (One-Hand)||Weapon (Two-Hand)|
|Order of the Hour||500||250||750||1,500|