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Crafting Guide – Clothing

Clothing allows you to create light and medium armor from fibrous plants and leather scraps/hides you gather in the world. You can gather items without learning a separate gathering skill.


You start out with one point in each of the crafting professions. Creating, deconstructing, and improving items levels your crafting skills. Once you reach certain levels, you can choose to apply your skill points to passive crafting skills. 

NOTE: To be able to craft items beyond the first tier, you must apply skill points to the Tailoring skill.


Special thanks to Shadowmourn for assistance with tracking the upgrade levels in-game.

NameLevel UnlockedStat
Tailoring1, 5, 10, 15, 20, 25, 30, 35, 40, 50(9 pts) Allows the use of cloth to create items. One point for every material tier.
Keen Eye: Cloth2, 9(3 pts) Makes fibrous plants easier to see in the world from 20-40 meters.
Outfitter Hireling3, 12, 32(3 pts) A outfitter hireling will send you cloth & possibly other items.
Unraveling4, 22, 32(3 pts) Improves chance of extracting Clothing ingredients.
Stitching8, 18, 28(4 pts) Reduces research time (by 5, 10, & 20%) & allows research of multiple items (2, 2, & 3) at once.
Tannin Expertise10, 25, 40(3 pts) Increases chance of improving items with tanins.
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