- Source: Rewards for the Worthy
- Style: Alliance
- Bonus:
- 2 – Adds 4% Healing Taken
- 3 – Adds 1206 Maximum Health
- 4 – Adds 1487 Armor
- 5 – When you deal Direct Damage, you have a 10% chance to create an area under the target that detonates after 1 second, applying Enervating Aura for 10 seconds. Enervating Aura lowers the Health Recovery, Magicka Recovery, and Stamina Recovery of enemy Players by 129 per player hit. This effect can occur once every 15 seconds.
Dyed
Battaglir Green, Provisioner Brown, Amethyst Violet