Clothing allows you to create light and medium armor from fibrous plants and leather scraps/hides you gather in the world. You can gather items without learning a separate gathering skill.
You start out with one point in each of the crafting professions. Creating, deconstructing, and improving items levels your crafting skills. Once you reach certain levels, you can choose to apply your skill points to passive crafting skills.
NOTE: To be able to craft items beyond the first tier, you must apply skill points to the Tailoring skill.
Special thanks to Shadowmourn for assistance with tracking the upgrade levels in-game.
Name | Level Unlocked | Stat |
---|---|---|
Tailoring | 1, 5, 10, 15, 20, 25, 30, 35, 40, 50 | (9 pts) Allows the use of cloth to create items. One point for every material tier. |
Keen Eye: Cloth | 2, 9 | (3 pts) Makes fibrous plants easier to see in the world from 20-40 meters. |
Outfitter Hireling | 3, 12, 32 | (3 pts) A outfitter hireling will send you cloth & possibly other items. |
Unraveling | 4, 22, 32 | (3 pts) Improves chance of extracting Clothing ingredients. |
Stitching | 8, 18, 28 | (4 pts) Reduces research time (by 5, 10, & 20%) & allows research of multiple items (2, 2, & 3) at once. |
Tannin Expertise | 10, 25, 40 | (3 pts) Increases chance of improving items with tanins. |
Within Cities/Towns
You can find crafting stations in each of the large towns and cities, marked by a flag. Usually the Blacksmithing and Clothing stations are co-located with the Woodworking station nearby. There are also vendors located near each station that sell items needed for crafting.
Hidden
Hidden crafting stations are scattered throughout the world and are the only stations where you can apply set bonuses to items. The set bonuses vary from station to station and require you to have learned from 2-9 traits before you can craft an item with the bonus. There are 15 crafting stations per faction, but each faction shares the same bonuses. Other stations are located within faction-neutral zones.
Creating items is a multi-step process. You can use materials located in your bag or bank to create items.
Item
First, pick the item you want to create. You do not need to learn how to create any patterns. Note that there are separate menus for armor and weapons and at the hidden stations there are two additional menus for items with the set bonus.
Item | Number of Materials |
---|---|
Breeches | 6-19 |
Epaulets | 5-18 |
Gloves | 5-18 |
Hat | 5-18 |
Robe | 7-20 |
Sash | 5-18 |
Shirt | 7-20 |
Shoes | 5-18 |
Item | Number of Materials |
---|---|
Arm Cops | 5-18 |
Belt | 5-18 |
Boots | 5-18 |
Bracers | 5-18 |
Guards | 6-19 |
Helmet | 5-18 |
Jack | 7-20 |
Material
Second, choose the material you want to use to create the items. You must have refined materials in your bag or bank to be able to create the item. You must also put points into the Tailoring skill tree to be able to craft items beyond the first tier (jute/rawhide).
There are 2-7 levels of items per material tier, eg, in the iron tier you can craft level 1, 4, 6, 8, 10, 12 and 14 items. Your character must be at or above the item level to craft and wear the item. Each level within a tier requires additional materials to create an item (eg, level 1 homespun robe requires 7 jute, level 4 homespun robe requires 8). Also, each tier starts out requiring more material than the previous tier (eg, level 1 homespun robe requires 7 jute, level 16 flax robe requires 8 flax).
NOTE: To create a higher level item within a single material tier, click on the + sign next to the number or materials required to create the item.
Name | Gathered Material | Level |
---|---|---|
Jute | 10 x Raw Jute | 1-14 |
Flax | 10 x Raw Flax | 16-24 |
Cotton | 10 x Raw Cotton | 26-34 |
Spidersilk | 10 x Raw Spidersilk | 36-44 |
Ebonthread | 10 x Raw Ebonthread | 46-50 |
Kresh Fiber | 10 x Raw Kresh Fiber | 50 CP 10 |
Ironthread | 10 x Raw Ironthread | 50 CP 40 |
Silverweave | 10 x Raw Silkweave | 50 CP 70 |
Void Cloth | 10 x Raw Void Cloth | 50 CP 90 |
Ancestor Silk | 10 x Ancestor Silk | 50 CP 150 |
Name | Gathered Material | Level |
---|---|---|
Rawhide | 10 x Rawhide Scraps | 1-14 |
Hide | 10 x Hide Scraps | 16-24 |
Leather | 10 x Leather Scraps | 26-34 |
Thick Leather | 10 x Thick Leather Scraps | 36-44 |
Fell Hide | 10 x Fell Hide Scraps | 46-50 |
Topgrain Hide | 10 x Topgrain Hide Scraps | 50 CP 10 |
Iron Hide | 10 x Iron Hide Scraps | 50 CP 40 |
Superb Hide | 10 x Superb Hide Scraps | 50 CP 70 |
Shadowhide | 10 x Shadowhide Scraps | 50 CP 90 |
Rubedo Leather | 10 x Daedric Skin | 50 CP 150 |
Style
Third, choose your style. Each item is available in a number of different styles. To create an item in a specific style, you need to use the style-specific stone. Each race is able to craft the style appropriate to their race, but must learn the rest. Style motifs are located in containers scattered randomly throughout the world or in locations indicated in the table.
Race style-specific stones can be purchased from vendors located near the crafting stations, by deconstructing other items or by finding them in cupboards, desks and nightstands. All other stones can be found as indicated in the table.
* Bundled# | Style | Chapters | Location | Stone | Location | Required DLC | Crown Store (Crowns) |
---|---|---|---|---|---|---|---|
Lich | Non-Craftable | ||||||
Maormer | Non-Craftable | ||||||
Reach Winter | Non-Craftable | ||||||
Undaunted | Non-Craftable | ||||||
Unique | Non-Craftable | ||||||
1 | High Elf | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Adamantite | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
2 | Dark Elf | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Obsidian | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
3 | Wood Elf | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Bone | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
4 | Nord | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Corundum | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
5 | Breton | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Molybdenum | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
6 | Redguard | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Starmetal | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
7 | Khajit | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Moonstone | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
8 | Orc | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Manganese | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
9 | Argonian | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Flint | Lootable storage 15 gold at crafting vendor | Base Game | 500* | |
10 | Imperial | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Nickel | Lootable storage 15 gold at crafting vendor | Base Game | 5,000 | |
11 | Ancient Elf | Cadwell's Gold Zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Palladium | Containers and chests | Base Game | 5,000* | |
12 | Barbaric | Cadwell's Silver Zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Copper | Containers and chests | Base Game | 5,000* | |
13 | Primal | All zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Argentum | Containers and chests | Base Game | 5,000* | |
14 | Daedric | Cadwell's Gold Zones - Desks, Dressers, Backpacks, Trunks, Nightstands, Wardrobes | Daedra Heart | Containers and chests | Base Game | 5,000* | |
15 | Dwemer | X | Dwemer Ruins | Dwemer Frame | Dwemer enemies and containers | Base Game | |
16 | Glass | X | Writ Rewards | Malachite | Locked chests Must refine 10 shards | Base Game | 5,000 / 4,000 (ESO+) |
17 | Xivkyn | X | Imperial City Trophy Vaults (chests) | Charcoal of Remorse | 50 x Tel Var Stones from vendor | Imperial City | 5,000 |
18 | Akaviri | X | Cyrodiil War Researcher (Alliance Points) | Goldscale | Purchase Ancient Scales for 5,000 AP from Siege Merchants in Cyrodiil Refine 50 into Goldscale | Base Game | |
19 | Mercenary | X | Undaunted Reward Chests | Laurel | Group dungeons loot Knowing more chapters increases drop rate | Base Game | |
20 | Yokudan | X | Repeatable quests in Craglorn | Ferrous Salts | Repeatable quests in Craglorn | Base Game | |
21 | Ancient Orc | X | Old Orsinium / Rkindaleft (enemies) | Cassiterite | Wrothgar harvest nodes Must refine sand | Orsinium | |
22 | Trinimac | X | Orsinium Daily Delve Quest | Auric Tusk | Wrothgar Delve bosses | Orsinium | |
23 | Malacath | X | Orsinium Daily World Boss Quest | Potash | Wrothgar World bosses | Orsinium | |
24 | Outlaw | X | Delve Boss / World Boss (Hew's Bane) | Rogue's Soot | Hew's Bane harvest nodes | Thieves Guild | |
25 | Aldmeri Dominion | X | Cyrodiil / Imperial City (chests) - AD character only | Eagle Feather | 1,000 Tel Var Stones from Siege Merchants in Cyrodiil | Imperial City | 5,000 |
26 | Daggerfall Covenant | X | Cyrodiil / Imperial City (chests) - DC character only | Lion Fang | 1,000 Tel Var Stones from vendor | Imperial City | 5,000 |
27 | Ebonheart Pact | X | Cyrodiil / Imperial City (chests) - EP character only | Dragon Scute | 1,000 Tel Var Stones from vendor | Imperial City | 5,000 |
28 | Ra Gada | X | Rarely available from completing Focus Points, killinbg Delve and World Bosses, opening locked Treasure Chests, or following Treasure Maps | Ancient Sandstone | Available from completing Focus Points, killinbg Delve and World Bosses, opening locked Treasure Chests, or following Treasure Maps | Base Game | 5,000 / 4,000 (ESO+) |
29 | Soul Shriven | Complete Cadwell's Silver Quests | Azure Plasm | Closing Dark Anchor reward chests | Base Game | ||
30 | Morag Tong | X | Bounty / Explorer's Dispensations from Hall of Justice | Boiled Carapace | Bounty / Explorer's Dispensations from Hall of Justice | Morrowind | |
31 | Skinchanger | X | Occasionally found in reward containers during New Life Festival | Wolfsbane Incense | Daily quests during New Life Festival | Base Game | |
32 | Abah's Watch | X | Thieves Guild Tip Board - Large Laundered Shipments | Polished Shilling | Pickpocketing guards throughout Tamriel | Thieves Guild | |
33 | Thieves Guild | X | Unidentified Equipment Boxes from Heists | Fine Chalk | Lootable from Thieves Troves throughout Tamriel Must refine Coarse Chalk | Thieves Guild | 3,000 |
34 | Assassins League | X | Delves / World Boss (Gold Coast) | Tainted Blood | Looted from killing NPCs with Blade of Woe Must refine Dried Blood Knowing more chapters increases drop rate | Dark Brotherhood | 3,000 |
35 | Dro-m'Athra | X | Complete quest to clear Maw of Lorkhaj (normal or veteran) | Defiled Whiskers | Complete quest to clear Maw of Lorkhaj & bosses (normal or veteran) | Thieves Guild | |
36 | Dark Brotherhood | X | Sacraments for the Dark Brotherhood; the better the performance, the more likely to see a chapter | Black Beeswax | Contracts for the Dark Brotherhood | Dark Brotherhood | |
37 | Ebony | X | Rolis Hlaalu, the Mastercraft Mediator, for Master Writ vouchers | Night Pumice | Rolis Hlaalu, the Mastercraft Mediator, for Master Writ vouchers | Base Game | |
38 | Draugr | X | Fighters Guild, Mages Guild, and Undaunted Delve dailies | Pristine Shroud | Fighters Guild, Mages Guild, and Undaunted Delve dailies | Base Game | |
39 | Minotaur | X | Daily Quest reward to kill Limenauruus | Oxblood Fungus | Daily Quest reward to kill Limenauruus Spores available from lesser Minotaurs throughout Gold Coast | Dark Brotherhood | |
40 | Order of the Hour | X | Champions of the Kvatch Arena Daily Quest Reward | Pearl Sand | Champions of the Kvatch Arena Daily Quest Reward & Bosses Grains found in resource nodes throughout Gold Coast | Dark Brotherhood | |
41 | Celestial | X | Craglorn Trial Weekly Quest | Star Sapphire | Defeat Craglorn Trial bosses | Base Game | |
42 | Hollowjack | X | Found in Plunder Skulls that can drop from any bosses during Witches Festival | Amber Marble | Drop during Witches Festival | Base Game | |
43 | Grim Harlequin | Crown Store (Witches Festival) | Grinstones | Base Game (Crown Store Exclusive) | 2,200 | ||
44 | Silken Ring | X | Cradle of Shadows dungeon - final boss | Distilled Slowsilver | Killing bosses in the Cradle of Shadows dungeon | Shadows of the Hist | |
45 | Mazzatun | X | Ruins of Mazzatun dungeon | Leviathan Scrimshaw | Cradle of Shadows dungeon | Shadows of the Hist | 6,000 / 4,800 (ESO+) |
46 | Stalhrim Frostcaster | Crown Store (New Life Festival) | Stalhrim Shard | Base Game (Crown Store Exclusive) | 2,000 / 1,600 (ESO+) | ||
47 | Buoyant Armiger | X | Vvardenfell Treasure Chests / Maps | Volcanic Viridian | Vvardenfell harvestable resources | Morrowind | 5,000 |
48 | Ashlander | X | Numani-Rasi / Huntmaster Sorim-Nakar Daily Quests | Ash Canvas | Numani-Rasi / Huntmaster Sorim-Nakar Daily Quests | Morrowind | |
49 | Militant Ordinator | X | Battleground Supplies Merchant (Vivec City) for Alliance Points | Lustrous Sphalerite | Battleground Supplies Merchant (Vivec City) for Alliance Points | Morrowind | |
50 | Telvanni | X | Stealing from citizens of Vvardenfell | Wrought Ferrofungus | Stealing from citizens of Vvardenfell | Morrowind | |
51 | Redoran | X | Stealing from citizens of Vvardenfell | Polished Scarab Elytra | Stealing from citizens of Vvardenfell | Morrowind | |
52 | Hlaalu | X | Stealing from citizens of Vvardenfell | Refined Bonemold Resin | Stealing from citizens of Vvardenfell | Morrowind | |
53 | Tsaesci | Crown Store | Snake Fang | Base Game | 2,200 / 1,650 (ESO+) | ||
54 | Bloodforge | X | Defeat Earthgore Amalgam in Bloodroot Forge | Bloodroot Flux | Defeat bosses in Bloodroot Forge | Horns of the Reach | 5,000 / 4,000 (ESO+) |
55 | Dreadhorn | X | Defeat Domihaus in Falkreath Hold | Minotaur Bezoar | Defeat bosses in Falkreath Hold | Horns of the Reach | 5,000 |
56 | Apostle | X | Clockwork City Daily Quests aiding Brass Fortress | Tempered Brass | Clockwork City Daily Quests aiding Brass Fortress | Clockwork City | |
56 | Ebonshadow | X | Clockwork City Daily Quests aiding Blackfeather Court | Tenebrous Cord | Clockwork City Daily Quests aiding Blackfeather Court | Clockwork City | |
58 | Fang Lair | X | Drop from the final boss in Fang Lair | Dragon Bone | All bosses in Fang Lair | Dragon Bones | 5,000 |
59 | Scalecaller | X | Drop from the final boss in Scalecaller Peak | Infected Flesh | All bosses in Scalecaller Peak | Dragon Bones | 5,000 |
60 | Worm Cult | X | Anniversary Jubilee Gift Boxes | Desecrated Grave Soil | Base Game | ||
61 | Psijic Order | X | Adventuring in Summerset | Vitrified Malondo | Adventuring in Summerset | Summerset | |
62 | Sapiarch | X | Daily Quests for the Divine Prosecution in Alinor | Culanda Lacquer | Daily Quests for the Divine Prosecution in Alinor | Summerset | |
63 | Dremora | Witches Festival | Warrior's Heart Ashes | Base Game | |||
64 | Pyandonean | X | Fishing in and around Summerset Isles | Sea Serpent Hide | Fishing in and around Summerset Isles | Summerset | |
65 | Huntsman | X | Complete March of Sacrifices | Bloodscent Dew | March of Sacrifices bosses | Wolfhunter | 5,000 |
66 | Silver Dawn | X | Complete Moon Hunter Keep | Argent Pelts | Moon Hunter Keep bosses | Wolfhunter | 5,000 |
67 | Welkynar | X | Cloudrest Trial - Defeat Z'Maja | Gryphon Plumes | Defeat Z'Maja | Summerset | 6,000 / 4,800 (ESO+) |
68 | Honor Guard | X | Complete Blackrose Prison | Red Diamond Seals | Complete Blackrose Prison | Murkmire | 5,000 / 4,000 (ESO+) |
69 | Dead-Water | X | Delve, Village, and Group Boss Daily Quests in Murkmire | Crocodile Leather | Delve, Village, and Group Boss Daily Quests in Murkmire | Murkmire | 4,000 |
70 | Elder Argonian | X | Delve, Village, and Group Boss Daily Quests in Murkmire | Hackwing Plumage | Delve, Village, and Group Boss Daily Quests in Murkmire | Murkmire | 4,000 |
71 | Coldsnap Goblin | X | Frostvault Dungeon | Goblin-Cloth Scrap | Frostvault Dungeon | Wrathstone | 4,000 |
72 | Meridian | X | Depths of Malatar Dungeon | Auroran Dust | Depths of Malatar Dungeon | Wrathstone | 6,000 |
73 | Anequina | X | Elsweyr Delve and World Boss Dailies | Shimmering Sand | Elsweyr Daily Merit Coffer from Rimmen daily World Boss and Delve quests | Elsweyr | 5,000 |
74 | Pellitine | X | Dragon Hunt dailies | Dragonthread | Dragon Hunt dailies | Elsweyr | 5,000 |
75 | Sunspire | X | Sunspire Trial | Frost Embers | Sunspire Trial | Elsweyr | 5,000 / 4,000 (ESO+) |
76 | Dragonguard | X | Complete Dragonguard daily quests | Gilding Salts | Complete Dragonguard daily quests | Dragonhold | 5,000 |
77 | Stags of Z'en | X | Lair of Maarselok | Oath Cord | Scalebreaker | 5,000 / 4,000 (ESO+) | |
78 | Moongrave Fane | X | Moongrave Fane | Sangiin's Blood | Scalebreaker | 5,000 / 4,000 (ESO+) | |
79 | Refabricated | X | Halls of Fabrication Trial - defeat final boss, Assembly General | Polished Rivets | Clockwork City | 5,000 | |
80 | Shield of Senchal | X | Senchal Daily Quests | Carmine Shieldsilk | Senchal Daily Quests | 5,000 | |
81 | New Moon Priest | X | Dragonguard Supply Chest | Aeonstone Shard | Dragonguard Supply Chest | Dragonhold | 5,000 |
82 | Icereach Coven | X | Icereach Dungeon | Fryse Willow | Icereach Dungeon | Harrowstorm | 5,000/ 4,000 (ESO+) |
83 | Pyre Watch | X | Unhallowed Grave dungeon | Consecrated Myrrh | Unhallowed Grave dungeon | Harrowstorm | 5,000 |
84 | Blackreach Vanguard | X | Completing delve and world boss dailies in Blackreach: Greymoor Caverns and Western Skyrim | Gloomspore Chitin | Completing delve and world boss dailies in Blackreach: Greymoor Caverns and Western Skyrim | Skyrim | 4,000 |
85 | Greymoor | X | Halt the Harrowstorms daily quests | Bat Oil | Greymoor | 5,000 | |
86 | Sea Giant | X | Weekly quest for completing Kyne's Aegis | Sea Snake Fang | Kyne's Aegis bosses | Greymoor | 5,000 |
87 | Ancestral Nord | X | Antiquities | Etched Corundum | Antiquities | Greymoor | |
88 | Ancestral Orc | X | Antiquities | Etched Manganese | Antiquities | Greymoor | |
89 | Ancestral High Elf | X | Antiquities | Etched Adamantite | Antiquities | Greymoor | |
90 | Thorn Legion | X | Castle Thorn | Thorn Sigil | Stonethorn | 5,000 | |
91 | Hazardous Alchemy | X | Stone Garden | Viridian Phial | Stonethorn | 5,000 | |
92 | Ancestral Akaviri | X | Antiquities | Burnished Goldscale | Antiquities | Blackwood | |
93 | Ancestral Breton | X | Antiquities | Etched Molybdenum | Antiquities | High Isle | |
94 | Ancestral Reach | X | Antiquities - The Reach | Etched Bronze | Antiquities | Markarth | |
95 | Nighthollow | X | Harrowstorm Daily Quests | Umbral Droplet | Harrowstorm Daily Quests | Markarth | 5,000 |
96 | Arkthzand Armory | X | Markarth Reward Coffers from Daily Brokers | Arkthzand Sprocket | Markarth Reward Coffers from Daily Brokers | Markarth | 5,000 |
97 | Wayward Guardian | X | Reachmen Daily Quest Giver in Markarth | Hawk Skull | Reachmen Daily Quest Giver in Markarth | Markarth | 5,000 |
98 | House Hexos | X | Deadlands Daily Quests | Etched Nickel | Deadlands Daily Quests | Deadlands | |
99 | Waking Flame | X | The Cauldron | Chokeberry Extract | Flames of Ambition | 5,000 | |
100 | True-Sworn | X | Blake Drake Villa | Fulgid Epidote | Flames of Ambition | 5,000 | |
101 | Ivory Brigade | X | Blackwood Group Boss Daily Quests | Ivory Brigade Clasp | Blackwood Group Boss Daily Quests | Blackwood | 4,000 |
102 | Sul-Xan | X | Rockgrove Weekly | Death-Hopper Vocal Sac | Defeat Rockgrove Bosses | Blackwood | 5,000 |
103 | Black Fin Legion | X | Blackwood Delve Dailies | Marshnettle Sprig | Blackwood Delve Dailies | Blackwood | 5,000 |
104 | Ancient Daedric | X | Antiquities - Deadlands | Pristine Daedric Heart | Antiquities | Deadlands | |
105 | Crimson Oath | X | Dread Cellar Dungeon | Filed Barbs | Dread Cellar Dungeon | Waking Flame | |
106 | Silver Rose | X | Red Petal Bastion Dungeon | Rose Engraving | Red Petal Bastion Dungeon | Waking Flame | 5,000 |
107 | Annihilarch's Chosen | X | Complete Oblivion Portals | Blaze-Veined Prism | Complete Oblivion Portals | Deadlands | 5,000 |
108 | Fargrave Guardian | X | Fargrave World Boss Daily Quests | Indigo Lucent | Fargrave World Boss Daily Quests | Deadlands | 5,000 |
110 | Dreadsails | X | Shipwright's Regret Final Boss | Squid Ink | Shipwright's Regret | Ascending Tide | 5,000 |
111 | Ascendant Order | X | Coral Aerie Final Boss | Bone Pyre Ash | Coral Aerie | Ascending Tide | |
112 | Syrabanic Marine | X | Dreadsail Reef Repeatable Quests | Scalloped Frog-Metal | Dreadsail Reef | High Isle | 5,000 |
113 | Steadfast Society | X | High Isle World Boss Repeatable Quests | Stendarr Stamp | High Isle | High Isle | |
114 | Systres Guardian | X | High Isle Repeatable Delve Quests | High Isle Filigree | High Isle | High Isle | 5,000 |
115 | Y'ffre's Will | X | Earthen Root Dungeon | Earthen Root Dungeon | Lost Depths | ||
116 | Drowned Mariner | X | Graven Deep Dungeon | Preserving Saltwater | Graven Deep Dungeon | Lost Depths | 5.000 |
117 | Firesong | Non-Craftable | |||||
118 | House Mornard | Non-Craftable |
Trait
Last, choose the trait you want the item to have (optional). To apply the trait to an item, you will need one of the following stones that is consumed upon use. You can obtain these stones from gathering ore, opening containers or deconstructing items. Please see the Research tab of this guide for information on how to learn Traits.
Trait | Gem | Stat |
---|---|---|
Divines | Sapphire | Increase Mundus Stone effects |
Impenetrable | Diamond | Increase your Critical Resistance and take less durability damage |
Infused | Bloodstone | Increase armor enchantment effect |
Nirnhoned | Fortified Nirncrux | Increases Physical and Spell Resistance |
Prosperous | Garnet | Increase gold gained from looting enemies |
Reinforced | Sardonyx | Increases Armor value |
Sturdy | Quartz | Reduces block cost |
Training | Emerald | Increase experience gained from kills |
Well-Fitted | Almandine | Reduces the cost of Sprinting and Roll Dodging |
One of the nice things about crafting in ESO is that you can take items you’ve earned and deconstruct them for materials. You can also deconstruct items you’ve crafted so that you can apply a new style-stone, but be aware that deconstructing does not yield the same amount of materials it takes to create the item in the first place. Also, deconstructing items you’ve found or that others have created yields more experience than deconstructing items you’ve created. BE CAREFUL! Items in your bank are also available to deconstruct from the crafting station.
All crafted items start out a the Normal (White) level. You can improve these items by applying tannins, but doing so only gives you a chance to improve the item. Adding additional tannins gives you a better chance, but each level requires more tempers to do so. Putting points into Tannin Expertise improves your chances.
Quality
Increasing the quality of an item, increases its base stats and changes the coloring of the trim slightly.
Name | Percent Chance | Tannin |
---|---|---|
Normal (White) | ||
Fine (Green) | 20% | 1-5 x Hemming |
Superior (Blue) | 15% | 1-7 x Embroidery |
Epic (Purple) | 10% | 1-10 x Elegant Lining |
Legendary (Gold) | 5% | 1-20 x Dreugh Wax |
Research allows you to learn a trait that you can place on other items. To do so, you must locate an item that already has the trait. Researching takes several hours, destroys the item, and only applies to the type of item (eg. robe) the trait came from originally. If you want the trait on another type of item, you will need to start the process over.
You can only research one item per crafting profession at a time, which means you cannot do an armor item and a weapon at the same time (unless you put points into Stitching). The first time you research a trait on a particular item (eg, robe) it will take 6 hours. This doubles for every subsequent trait you research on that same type of item. The timer starts over for the next type of item (eg. epaulets) you research.
There are 9 traits, so it will take 1,536 hours (over 63 days) to learn all 9 traits per item. To learn all 9 traits on all 7 light armor or medium armor items it will take 10,752 hours (over 446 days). The first point in the Stitching skill (available at skill level 8) speeds up research time by 5% and allows you to research 2 items at once. The second point is 10% and 2 skills and the third point is 20% and 3 skills. At 20%, the total time to research one trait is 1,224 hours (51 days). Maxed out in Metallurgy, you could potentially learn all traits for all 7 light armor or medium armor items in 2,448 hours (102 days) – total research time, not actual time.
- Source: http://www.elderscrollsonline.com/en-gb/news/post/2014/12/02/a-closer-look-at-crafting-writs
Crafting Writs are repeatable daily quests (available every 20 hours) that require you to create specific goods appropriate to your skill level and deliver them to the individual who requested them.
Certification
To take on a writ, you’ll need to be certified in the related crafting skill—not just any apprentice can be entrusted with these missions. You can obtain a quest for certification from any Writ Board, which you’ll find in every major city, or you can go directly to the certification trainers yourself. Note that you’ll need to be at least level 6 to get started. There are two kinds of Writ Boards: one for Alchemy, Provisioning, and Enchanting, and another for Woodworking, Blacksmithing, and Clothier.
You’ll find certification trainers in Davon’s Watch, Daggerfall, and Vulkhel Guard. These NPCs have been given the authority to identify you as a certified crafter once you’ve completed their quests. Each of the two trainers oversees three crafting skills: one can assist you with equipment crafting skills—Woodworking, Blacksmithing, and Clothier—and the other handles consumables: Alchemy, Provisioning, and Enchanting.
Though you can only have two certification quests in your log (one from each of the NPCs) at once, you can eventually complete the process for all the crafting skills. Certification is easy; you’ll be led right to any materials you need and walked through the process. It’s a great introduction to crafting, so give it a try if you haven’t before.
It’s important to note that you can fast-track your certification if you’ve already proved your mastery of a skill by reaching rank 10 in it. If you’d like, you can still go through the quests, but you’ll have the option to skip right to the end, considering your prior experience!
The trainers will guide you through the crafting process, giving you helpful tips and showing you the ropes of your chosen skill. Once you’ve completed the objectives your trainer gives you, that’s it—you’re certified and can now take on Crafting Writs.
Crafting Writs
You can obtain Crafting Writs from the Writ Boards we talked about earlier, which are conveniently located in major cities. A writ will require you to create specific goods that are appropriate to your skill level and deliver them to the individuals who have requested them. Once you turn in your writ in a destination determined by the tier of material you’re crafting, you’ll receive rewards—pretty simple. Crafting Writs for a particular skill can only be obtained once a day, but you can pick up writs for each type of craft simultaneously.
Survey Reports
As you complete writs, you’ll earn inspiration in the associated crafting skills, and you’ll receive packages of useful goods and materials as well. These packages can contain Survey Reports—a new type of item somewhat like treasure maps that will lead you to clusters of high-yield harvest nodes exclusively available to you. Provisioners have a chance to receive recipes instead of Survey Reports, since their materials aren’t gathered from the wilds.
great work
Thanks. I hope people find it helpful.
Thanks for your amazing work! Learned a lot from this guide!
You’re welcome. Glad you found it useful.
Real thx. I hope you will continue bcs this what i was looking for since the beta !
Would be great to have the locations of the crafting skill up books in here too 🙂
I found a book for the Nord style in Cheesemonger’s (Hollow?) durring the Mage Guild quest inside an Urn. I’m not sure if these are found in specific locations or if they are random drops.
They are random.
guide was great but i think you added the same jpeg for flint and copper
I’m level R2 and my clothing level is 24, yet I’m only able to craft in Jute… I also have the lore for the first 8 styles. Is this wrong?
You need to put skill points into the first section of crafting clothing. Each skill point opens up the next material.
I understand this and can now harvest flax and hide, having spent a tailoring point. but how do I get the recipes to make items with these? I have a growing stack of hide and flax but nothing to make. IOW my problem is the same as that of the one you were replying to
You don’t need to learn recipes to craft in ESO. Everything that is craftable is already in the crafting menu. You need to scroll through the sliders to the next material tier just like you change from one racial motif to the next.
Figures I’d see the warning about bank spaces showing up in deconstruction immediately after I deconstructed stuff from my bank.
Thank you! Just started playing ESO. This will help alot 🙂
You’re welcome.
Hello, I started playing a few days ago and found out your website when looking for a great armor style. I really like the ancient elf style and was thinking of buying it in the crown store, but I was wondering, is the stone for ancient elf style sold by a NPC or not?
No, you have to find it by opening various chests, etc. or try to purchase it from another player through the player-operated stores.
Great guide, but what’s the fastest way to actually level the skill up? Deconstructing higher level items other people have made? Or crafting the highest you can make?
Deconstructing higher level loot made by others or found “in the wild” is the fastest way to level your skills.
Also, researching traits requires finding/purchasing items with those traits so that you can destroy them to do the research. So, make sure you hold onto the ones that have traits so that you can research them. For clothing for example, you’ll need a light helm, robe, jack, pants, arms, boots, and belt with the “sturdy” trait in order to have the trait finished. I’ve had to use an alt character to hold all of my research items because my bank gets so full. However, you don’t need to do the same trait on each item from what I can tell. You just need 2 traits, or 3 traits, etc. to meet the requirements for crafting stations.
hi! myself ive been stealing everything from the fighters guild in elden root, so much loot. plus they’ve got a clothing and blacksmithing bench, so you can decontruct, construct and sell
I spent four hours in a town where I could loot tons of stolen items. I went from level 27 in Blacksmithing to level 50 in those few hours. The town was Velyn Harbor in Malabal Tor and was in the middle of a battle. Because I had not bothered to do the mission yet to take back over the town there were no towns people to catch me stealing. You did have to kill the bad guys as they spawned but they are not much of a challenge. The only place that could get you in trouble for stealing there were inside the Fighter’s Guild.
As others have said, the Velyn Harbor grind is a good way to level up blacksmith, Woodwork and clothing, while also grinding XP and to a lesser extent gold/leger demain. The town is in a battle, with fast respawning mobs and no civilian guard to catch you stealing.
Locations of note: way shrine, two entries to thieves guild (with working cooking fire), fighter’s guild (friendly occupied), blacksmith station (enemy occupied, but semi safe), armor seller booth (enemy occupied).
Tips:
1. you can start going around character level 15. The enemies will be impossible at this low a level, but you can sneak past them. And if you have higher level player help, you can get some valuable XP.
2. Free up as much bag space as you can. I go with a 100 bag with only 10 slots full. Yes, you need that much space.
3. Don’t worry too much about getting caught. There are no guards to demand your bounty. NPCs will attack you if you’re too belligerent, but you can sneak and grab about every piece of gear in the place. My khajit can steal a pile of swords right out from under the captain’s nose as she discusses battle plans. But if you get caught, just hide and let things cool off. Your bounty will decline while grinding…no sweat…there are NO GUARDS in this loop anywhere.
4. If you aren’t a good sneak, practice this grind at the end of your session. Log off and let time take care of those fines for you if they get excessive.
5. I dump all my crafting deconstruct gains into my bank, where they stack and can still be used at the table.
6. Speaking of which, this will give you tons of materials to make items to send your crafting buddy. Or resell in your guilds.
7. Speaking of which, you might want to invest skill points in the perks that give you more materials from deconstruction, and make sure you are knowledgeable in level 2-3 crafts so you get the materials. The gear in the loop is about 65% smith, 25% cloth and 10% wood, so there’s where you can prioritize skill points.
8. Feel free to do this during busy times. Unlike chests, the gear shows up for each player, and no one can grab “yours”. You’ll see other khajit weirdly standing by a table you just looted…they’re stealing the same stuff you just did. If you’re low level, playing when there are higher level grinders can save your bacon if you attract baddies.
9. At the end of the loop (thieves guild), logging out of your character then back in generally resets all the gear. However, there is so much gear it almost respawns fast enough you don’t need to log out. Round two!
The “Loop”
Make your way from the way shrine down the hill. You can get into the fighters guild (where the goodies are holed up) from either side. If you’re low level, sneak off to the left. If you’re looking to XP, fight down the hill. Enter the fighter’s guild.
Fight guild: sneak here and pick up everything. The place is littered with level 15-30 gear, mostly steel and hide with some ori and leather. Outside you’ll find 4-6 racks stacked with gear, along with 20-30 containers. There are about 25 pieces of gear outside. From containers, steal the ingredients to sell/launder at the fence to work up leger demain if you like. I was level 12 leger demain, so I tended to also pull $200-$500 in treasure from the containers on each loop. Inside you’ll find 75 (I counted) or more gear, 4-6 cabinets and 20ish containers. Look everywhere! There is gear hidden all over. Learn where it is for future grinds.
Blacksmith station: when your inventory is almost full (remember to leave 4 open slots), sneak to the blacksmith station in the center of the square. Here you’re semi-safe. The enemies occasionally spawn in here, watch for that. But for the most part they only come in when another player drags them. Deconstruct everything you stole. Then rob the blacksmith station, which has, I KID YOU NOT, another 50-75 pieces of gear. Again, look everywhere. Bows are on the posts. Swords are in the furnace and in cooling vats…on the ground…behind containers…everywhere. Deconstruct all this crap and empty out your inventory…we are not done.
Armor stall: to the right of the fighters guild is an armor vendor’s stall, with another 20-25 items, mostly cloth. Be careful, three enemies will spawn right in front. But steal away and then…you guessed it…return to the blacksmith station for some deconstruction.
Other buildings: the mages guild and town hall don’t have notable loot, and are only good for XP grinding.
Thieves guild: sneak to either entrance and head down to fence/launder for those leger demain points. Your limit resets about 8 pm pacific time, and you get 1 pt per fence/launder regardless the value. Without investing skill points, you can earn 100 legerdemain points per day. You might as well get them if you’re doing this grind. This guild has a rare working cook fire if you want to make potions to sell off with the crap you steal. And if you need to gold grind some of the gear is worth $20-$25…not bad to get a little gold from this grind. Log out and back in if you want to repeat the loop.
I have done about six hours of this grind. I don’t have exact records, but in doing this I have gotten about:
1. Blacksmith from level 8 to level 29, woodworking 6 to 19 and clothing 9 to 25.
2. I got, no joke, 1600 steel ingots, 200 orichalcum ingots, 800 hide, 200 cotton, 500 oak, 200-400 style stones, 10-20 gems, probably $5000 in various treasure, mostly white/green with an occasional blue, 1 style motif, 2 rare set armor drop from a kill, 10-20 hemming, 25ish recipes, with some blue.
3. My friend got 80 emails full of steel daggers, which means tomorrow I’ll get 40 emails full of steel daggers. Whee.
The grind will probably show diminishing returns up around level 35 in the crafting skills, but right now a full loop (20-25 minutes) is still producing one ding in a crafting skill, so it’s remaining a good grind.
Just did a series of quick tests and found that, intuitively, the experience gained from crafting is scaled to the level of the item you create. For Jute for example, a level 1 item is worth 59 crafting exp without boosts. A level 14 item is worth 268. Unfortunately, this is not affected by the number of materials used to craft the actual item. A level 14 sash nets the same experience as a level 14 robe, while the robe needs several more pieces of cloth to make.
So if you want to level your skill by crafting yourself, you can choose to make belts of as high a level as possible, so you can create more items with less of the materials but it will cost you more for the style material or you can craft jackets which cost more materials but you will save on the style material?
So what does Tier 1 and Tier 10 refer to?
There are ten material tiers for crafting. Tier 1 is Jute (Homespun), Rawhide, and Iron. Tier 10 is Ancestor Silk, Rubedo Leather, and Rubedite.
Ah, thanks!